TechArt OS
Better tools.
Better pipelines.
Better creation.
Artist/designer-facing tools, automation, validation, materials, VFX workflows, and production utilities.
Open TechArt OS ↗02 / TOOLS & TECHNOLOGY
Production workflows and graphics technology used to understand how games are built.
Artist/designer-facing tools, automation, validation, materials, VFX workflows, and production utilities.
Open TechArt OS ↗A custom C++ graphics and engine R&D environment for rendering, shaders, ECS, OpenGL/Vulkan, and experimentation.
Explore LAEEB Engine ↗